So I am just posting this as a kind of filler. It also seemed to make sense to write about this as soon as possible – The Descendants (2011) can wait a day or two. Sorry if anyone was expecting something insightful today.
I had a good time at the convention. Two players told me that I ran the best table at which they played – at least up to the point they told me – and I felt good because I went out of my way to make sure I could manage the challenge for the PCs without risking it being a death trap. None of the players who blitzed through an earlier scenario (under two and a half hours) seemed upset about having a lot of extra time on their hands; I did everything I could to make the experience memorable because of what they had their characters choose to do to overcome minor obstacles. Yes, I felt very self-conscious running a scenario with a player who had already run it for me (he knows where I'm changing the mod or breaking rules on-the-fly), but I think the table enjoyed it and nobody told me I was doing it wrong.
The RPG Table Tent at Work and Play and The Problem Player at the Con posts). My weredragon got to assert that she is the Sewer Dragon of Absalom. I got to play a sadistic, but not unintelligent, goblin sneak-thief. And I got to break out a new character – and had to choose a faction at the table – who was so far out of her element that it was scary. Actually, that table didn't sit particularly well with me. There was a teenager who brought real immaturity to the table (not the adult immaturity to which I have become accustomed), and I really don't care for that. There was a revisit of the theme of a player demanding that all of the spotlight falls on him and not playing well with others (still not me), and of leaving my underpowered PC to fend for herself.
|This is a modified piece by Adam Majka with the Pathfinder logo under it. I used a different version in one of the table tents I brought for players. I like how this image came out so much, but I wasn't going to drain the ink on the color printer to print it out.|
I actually didn't hear much in the way of complaining this year. But the attendance was well beneath where I would have liked to see it. I think the high water mark was running 10 tables in a slot. Four years ago it would have been around 18, which means another 40-50 players. It worked out for making it easier to organize, but I missed the bustle a little. I did get to see people I have not seen in quite some time (including a pair of brothers who I just assumed weren't gaming any more), and that was cool.
Here are some pictures I took. I know that nothing about them conveys the fun or the action we experience while playing PFS. Sorry about that.
|Timothy Bailey's tent for Dr. Wogglebug. I saw him in action multiple times.|
|Timothy Bailey's tent for Huang-Fu Zheng. I did not see him in action.|
|Hawthorne Candlewood, Jenissa Halvarek (the weredragon), and Dr. Wogglebug after defeating an opponent in Sewer Dragons of Absalom. Tim Tjarks did an awesome job judging us.|
|Two witches, a barbarian/oracle, and my magus/bard escorting some goblins (the Snapple lid represents the cage that one of the goblins was put in).|