- I don't like making the Fighter-type that wears heavy armor and moves slowly. I don't care how much damage he can do or how hard he is to hit. My home campaign thinking still screams that the guy marching about in gleaming plate mail armor is asking for trouble (or worse yet, alerts the baddies who can just flee without ever being seen). Yes, during the big pitched battle heavy armor seems like a good idea. Adventuring through the wilderness – climbing mountains, exploring caves and ruins, crossing rivers – makes heavy armor look stupid. Having written that, I do have a character for PFS who wears the plate and moves slowly. But he is surprisingly easy to hit and doesn't do that much damage, so I know I did something wrong with him.
- I don't like making arcane spellcasters. The obvious exception to this is the Rogue-type who uses a limited amount of magic to make the thieving just that much easier. This is mostly a result of my desire to not have to master the entire catalog of available spells to ensure that I have at least good utility to the party. Maybe the easier way to go this route (in Pathfinder) is to simply take ranks of Use Magic Device and keep the full levels of rogue-y goodness. I did something different for PFS, building what ended up being a moderately effective Arcane Monk [Wizard (Transmuter) 9/Monk of the Four Winds 2]. She (the character) has nearly everything I want in a character. She has a good AC (for an arcane spellcaster, between 28 and 32 for most combats), she has better than average saves (especially for a Wizard), she has Evasion (always a plus), and – in a pinch – she can even fight (a little...this was more impressive at low levels when she needed to punch and kick baddies because the Bard and Cleric in the party couldn't fight at all).
- I don't like making heal-bot Clerics. I know the mechanically sound reasons for them, but they seem so boring to play. My sub-par Fighter-type mentioned above is also a Cleric-type character [Cleric 3/Paladin 2/Ranger 1/Holy Vindicator 2], and would be so much better as a well-rounded Cleric. I like the Cleric class except for the few skills available (another holdover from home campaigns is the belief that skills should matter as much as combat prowess).
|Daenaris – PC #1|
|Kiara – PC #2|
|Bellarius D'Nassi – PC #4|
I have even flirted with the idea of making him a small – a gnome – because there is something about the general concept that keeps me from viewing the character as being the comic relief. Unfortunately, there are not a lot of images out there of Asian Mystic gnomes to help me envision the character. And, being such a poor artist, the best kind of gnome I can draw looks like this:
|Sad little doesn't look like a gnome, with no cool Tian outfit or sword.|